| 1 | /* |
| 2 | * Copyright (c) 2002-2017 Apple Inc. All rights reserved. |
| 3 | * |
| 4 | * @APPLE_OSREFERENCE_LICENSE_HEADER_START@ |
| 5 | * |
| 6 | * This file contains Original Code and/or Modifications of Original Code |
| 7 | * as defined in and that are subject to the Apple Public Source License |
| 8 | * Version 2.0 (the 'License'). You may not use this file except in |
| 9 | * compliance with the License. The rights granted to you under the License |
| 10 | * may not be used to create, or enable the creation or redistribution of, |
| 11 | * unlawful or unlicensed copies of an Apple operating system, or to |
| 12 | * circumvent, violate, or enable the circumvention or violation of, any |
| 13 | * terms of an Apple operating system software license agreement. |
| 14 | * |
| 15 | * Please obtain a copy of the License at |
| 16 | * http://www.opensource.apple.com/apsl/ and read it before using this file. |
| 17 | * |
| 18 | * The Original Code and all software distributed under the License are |
| 19 | * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER |
| 20 | * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, |
| 21 | * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, |
| 22 | * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. |
| 23 | * Please see the License for the specific language governing rights and |
| 24 | * limitations under the License. |
| 25 | * |
| 26 | * @APPLE_OSREFERENCE_LICENSE_HEADER_END@ |
| 27 | */ |
| 28 | |
| 29 | /*- |
| 30 | * Copyright (c) 2008 Michael J. Silbersack. |
| 31 | * All rights reserved. |
| 32 | * |
| 33 | * Redistribution and use in source and binary forms, with or without |
| 34 | * modification, are permitted provided that the following conditions |
| 35 | * are met: |
| 36 | * 1. Redistributions of source code must retain the above copyright |
| 37 | * notice unmodified, this list of conditions, and the following |
| 38 | * disclaimer. |
| 39 | * 2. Redistributions in binary form must reproduce the above copyright |
| 40 | * notice, this list of conditions and the following disclaimer in the |
| 41 | * documentation and/or other materials provided with the distribution. |
| 42 | * |
| 43 | * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR |
| 44 | * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES |
| 45 | * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. |
| 46 | * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, |
| 47 | * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT |
| 48 | * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 49 | * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 50 | * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 51 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| 52 | * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 53 | */ |
| 54 | |
| 55 | /* |
| 56 | * IP ID generation is a fascinating topic. |
| 57 | * |
| 58 | * In order to avoid ID collisions during packet reassembly, common sense |
| 59 | * dictates that the period between reuse of IDs be as large as possible. |
| 60 | * This leads to the classic implementation of a system-wide counter, thereby |
| 61 | * ensuring that IDs repeat only once every 2^16 packets. |
| 62 | * |
| 63 | * Subsequent security researchers have pointed out that using a global |
| 64 | * counter makes ID values predictable. This predictability allows traffic |
| 65 | * analysis, idle scanning, and even packet injection in specific cases. |
| 66 | * These results suggest that IP IDs should be as random as possible. |
| 67 | * |
| 68 | * The "searchable queues" algorithm used in this IP ID implementation was |
| 69 | * proposed by Amit Klein. It is a compromise between the above two |
| 70 | * viewpoints that has provable behavior that can be tuned to the user's |
| 71 | * requirements. |
| 72 | * |
| 73 | * The basic concept is that we supplement a standard random number generator |
| 74 | * with a queue of the last L IDs that we have handed out to ensure that all |
| 75 | * IDs have a period of at least L. |
| 76 | * |
| 77 | * To efficiently implement this idea, we keep two data structures: a |
| 78 | * circular array of IDs of size L and a bitstring of 65536 bits. |
| 79 | * |
| 80 | * To start, we ask the RNG for a new ID. A quick index into the bitstring |
| 81 | * is used to determine if this is a recently used value. The process is |
| 82 | * repeated until a value is returned that is not in the bitstring. |
| 83 | * |
| 84 | * Having found a usable ID, we remove the ID stored at the current position |
| 85 | * in the queue from the bitstring and replace it with our new ID. Our new |
| 86 | * ID is then added to the bitstring and the queue pointer is incremented. |
| 87 | * |
| 88 | * The lower limit of 512 was chosen because there doesn't seem to be much |
| 89 | * point to having a smaller value. The upper limit of 32768 was chosen for |
| 90 | * two reasons. First, every step above 32768 decreases the entropy. Taken |
| 91 | * to an extreme, 65533 would offer 1 bit of entropy. Second, the number of |
| 92 | * attempts it takes the algorithm to find an unused ID drastically |
| 93 | * increases, killing performance. The default value of 4096 was chosen |
| 94 | * because it provides a good tradeoff between randomness and non-repetition, |
| 95 | * while taking performance into account. |
| 96 | * |
| 97 | * With L=4096, the queue will use 8K of memory. The bitstring always uses |
| 98 | * 8K of memory (2^16/8). This yields to around 7% ID collisions. No memory |
| 99 | * is allocated until the use of random ids is enabled. |
| 100 | */ |
| 101 | |
| 102 | #include <sys/param.h> |
| 103 | #include <sys/time.h> |
| 104 | #include <sys/kernel.h> |
| 105 | #include <sys/random.h> |
| 106 | #include <sys/protosw.h> |
| 107 | #include <sys/bitstring.h> |
| 108 | #include <kern/locks.h> |
| 109 | #include <net/if_var.h> |
| 110 | #include <netinet/in.h> |
| 111 | #include <netinet/in_var.h> |
| 112 | #include <netinet/ip_var.h> |
| 113 | #include <dev/random/randomdev.h> |
| 114 | |
| 115 | /* |
| 116 | * Size of L (see comments above on the lower and upper limits.) |
| 117 | */ |
| 118 | #define ARRAY_SIZE (4096) |
| 119 | |
| 120 | static uint16_t *id_array = NULL; |
| 121 | static bitstr_t *id_bits = NULL; |
| 122 | static uint32_t array_ptr = 0; |
| 123 | static uint32_t random_id_statistics = 0; |
| 124 | static uint64_t random_id_collisions = 0; |
| 125 | static uint64_t random_id_total = 0; |
| 126 | |
| 127 | decl_lck_mtx_data(static, ipid_lock); |
| 128 | static lck_attr_t *ipid_lock_attr; |
| 129 | static lck_grp_t *ipid_lock_grp; |
| 130 | static lck_grp_attr_t *ipid_lock_grp_attr; |
| 131 | |
| 132 | SYSCTL_UINT(_net_inet_ip, OID_AUTO, random_id_statistics, |
| 133 | CTLFLAG_RW | CTLFLAG_LOCKED, &random_id_statistics, 0, |
| 134 | "Enable IP ID statistics" ); |
| 135 | SYSCTL_QUAD(_net_inet_ip, OID_AUTO, random_id_collisions, |
| 136 | CTLFLAG_RD | CTLFLAG_LOCKED, &random_id_collisions, |
| 137 | "Count of IP ID collisions" ); |
| 138 | SYSCTL_QUAD(_net_inet_ip, OID_AUTO, random_id_total, |
| 139 | CTLFLAG_RD | CTLFLAG_LOCKED, &random_id_total, |
| 140 | "Count of IP IDs created" ); |
| 141 | |
| 142 | /* |
| 143 | * Called once from ip_init(). |
| 144 | */ |
| 145 | void |
| 146 | ip_initid(void) |
| 147 | { |
| 148 | VERIFY(id_array == NULL); |
| 149 | VERIFY(id_bits == NULL); |
| 150 | |
| 151 | _CASSERT(ARRAY_SIZE >= 512 && ARRAY_SIZE <= 32768); |
| 152 | |
| 153 | ipid_lock_grp_attr = lck_grp_attr_alloc_init(); |
| 154 | ipid_lock_grp = lck_grp_alloc_init("ipid" , ipid_lock_grp_attr); |
| 155 | ipid_lock_attr = lck_attr_alloc_init(); |
| 156 | lck_mtx_init(&ipid_lock, ipid_lock_grp, ipid_lock_attr); |
| 157 | |
| 158 | id_array = (uint16_t *)_MALLOC(ARRAY_SIZE * sizeof (uint16_t), |
| 159 | M_TEMP, M_WAITOK | M_ZERO); |
| 160 | id_bits = (bitstr_t *)_MALLOC(bitstr_size(65536), M_TEMP, |
| 161 | M_WAITOK | M_ZERO); |
| 162 | if (id_array == NULL || id_bits == NULL) { |
| 163 | /* Just in case; neither or both. */ |
| 164 | if (id_array != NULL) { |
| 165 | _FREE(id_array, M_TEMP); |
| 166 | id_array = NULL; |
| 167 | } |
| 168 | if (id_bits != NULL) { |
| 169 | _FREE(id_bits, M_TEMP); |
| 170 | id_bits = NULL; |
| 171 | } |
| 172 | } |
| 173 | } |
| 174 | |
| 175 | uint16_t |
| 176 | ip_randomid(void) |
| 177 | { |
| 178 | uint16_t new_id; |
| 179 | |
| 180 | /* |
| 181 | * If net.inet.ip.random_id is disabled, revert to incrementing ip_id. |
| 182 | * Given that we don't allow the size of the array to change, accessing |
| 183 | * id_array and id_bits prior to acquiring the lock below is safe. |
| 184 | */ |
| 185 | if (id_array == NULL || ip_use_randomid == 0) |
| 186 | return (htons(ip_id++)); |
| 187 | |
| 188 | /* |
| 189 | * To avoid a conflict with the zeros that the array is initially |
| 190 | * filled with, we never hand out an id of zero. bit_test() below |
| 191 | * uses single memory access, therefore no lock is needed. |
| 192 | */ |
| 193 | new_id = 0; |
| 194 | do { |
| 195 | if (random_id_statistics && new_id != 0) |
| 196 | random_id_collisions++; |
| 197 | read_random(&new_id, sizeof (new_id)); |
| 198 | } while (bitstr_test(id_bits, new_id) || new_id == 0); |
| 199 | |
| 200 | /* |
| 201 | * These require serialization to maintain correctness. |
| 202 | */ |
| 203 | lck_mtx_lock_spin(&ipid_lock); |
| 204 | bitstr_clear(id_bits, id_array[array_ptr]); |
| 205 | bitstr_set(id_bits, new_id); |
| 206 | id_array[array_ptr] = new_id; |
| 207 | if (++array_ptr == ARRAY_SIZE) |
| 208 | array_ptr = 0; |
| 209 | lck_mtx_unlock(&ipid_lock); |
| 210 | |
| 211 | if (random_id_statistics) |
| 212 | random_id_total++; |
| 213 | |
| 214 | return (new_id); |
| 215 | } |
| 216 | |